Eiford Audio
Techniclal Sound Design
Project: Zodiac Legends
Role: Sound Designer. Zodiac Legends is a mobile fighting game. I created the sounds for these characters and implemented them in Unity.
Project: Ascension
Role: Lead Audio Designer. I managed a team of three to create and implement all of the audio for Ascension. I used Unreal and Wwise on this project. A detailed breakdown of the audio can be found in the video description on YouTube.
Spatial Audio & VR
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Title: Money
Project: Con Brio Live
Role: Spatial Audio Mixer. My team shot this concert using 3 OZO Cameras. In post I was responsible for remixing the audio stems and creating a spatial mix which switches seamlessly between the 3 camera positions.
Title: Manchester United
Project: UEFA
Role: Spatial Audio Mixer. This is a highlights reel from a Manchester United match. I was responsible for the multi-camera spatial audio mix.
Title: Formula E
Project: Formula E Montreal
Role: Spatial Audio Mixer. Responsible for audio post production of this piece for Formula E. This piece combines traditional head-locked audio with spatialized audio.
Title: OZO Audio
Project: Nokia 8 Launch
Role: Spatial Audio Producer. This project aims to show off the spatial audio recording capabilities of the Nokia 8. I was responsible for producing this piece and the spatial audio recording on location.
Film Audio
Title: Silent but Deadly
Project: 48hr Film Project
Role: Audio Engineer. Responsible for post production editing and mixing.
Title: Sister's Revenge
Project: 48hr Film Project
Role: Audio Engineer. Responsible for location recording. Post production editing and mixing.